St Andrews HCI Research Group

Welcome to the website for SACHI which aims to act a focal point for human computer interaction research across the University of St Andrews and beyond.

SACHI is the St Andrews Computer Human Interaction research group (a HCI Group) based in the School of Computer Science. Members of SACHI co-supervise research students, collaborate on various projects and activities, share access to research equipment and our HCI prototyping workshop. Established in 2011, we now have a regular seminar series, social activities, summer schools and organise workshops and conferences together. Along with the above links, you can find more news about us here.
SACHI members at our away day at St Andrews Botanic Gardens.

News and Events

PhD Scholarship ‘Designing Techno-Cultural Ecologies: Prototyping Critical and Creative Interactions with Biodiversity’


The SACHI group are very pleased to announce the below PhD scholarship opportunity.

Title: Designing Techno-Cultural Ecologies: Prototyping Critical and Creative Interactions with Biodiversity

Closing Date: Tuesday 31 March 2026

This interdisciplinary PhD project investigates how digital technologies can be reconfigured to explore new frameworks for engaging with biodiversity. At a time of ecological crisis, when biodiversity loss remains less publicly understood and less culturally visible than climate change, the research seeks to rethink how knowledge of the natural world is produced, mediated, and shared. It offers an original contribution by integrating environmental humanities, design research, and digital fabrication to prototype new forms of technological engagement that do not merely represent biodiversity but recompose our ways of knowing and relating to it.

The research centres on the herbarium at the St Andrews Botanic Garden (SABG), an internationally significant but currently inaccessible archive of preserved plant, algal, and fungal specimens. This collection encapsulates both scientific data and socio-ecological histories, yet its epistemic potential has lain dormant for over four decades. The project aims to reactivate the herbarium as a “techno-cultural ecology,” a hybrid site where biological archives, digital systems, and human perception intersect to produce new forms of understanding. By creating tangible, embodied, and embedded digital interactions, the student will explore how technology can mediate encounters between people, archives, and living ecosystems, thus transforming the herbarium from a passive collection into a generative knowledge environment. The research is motivated by three interlinked observations. First, public engagement with biodiversity remains limited, in part because conventional scientific and digital representations abstract ecological knowledge from lived experience. Second, the epistemological division between nature and culture continues to restrict how biodiversity is valued and studied. Third, while interactive technologies have advanced rapidly, they often reinforce distance from the physical world rather than facilitating sensory and material engagement. This PhD will move beyond these limitations by using Tangible, Embodied, and Embedded Interaction (TEI) to create digital artefacts and installations that operate as experimental epistemic tools: objects through which new ways of sensing and conceptualising biodiversity can emerge.

The project’s epistemological innovation lies in reconceiving the role of digital technology not simply as a representational medium, but as an epistemic partner in ecological inquiry. By designing systems that operate through touch, movement, and spatial interaction, the research will develop alternative modes of knowing that are embodied, participatory, and situated. These prototypes will serve as research probes to explore how digital infrastructures might support sustainable, relational understandings of biodiversity in both scientific and cultural domains.

The supervisory team – spanning digital interaction design, environmental humanities, and botany – provides the ideal environment for this work. The student will benefit from guidance in both critical theory and technical practice, gaining the intellectual independence required to bridge multiple disciplinary methodologies. Regular supervision meetings, joint workshops at SABG, and participation in interdisciplinary research networks at the University will ensure robust academic support and opportunities for collaboration. The anticipated outcomes include digital artefacts, exhibitions, and scholarly publications that demonstrate how technological design can contribute to epistemological renewal in environmental research.

The research is grounded in an accessible and well-documented collection, supported by institutional expertise and facilities in both Schools. The research plan proposes iterative prototyping, field testing, and dissemination, drawing on established research methodologies, ensuring a manageable and coherent doctoral trajectory.

Aligned with the University’s strategic themes of Sustainability, Cultural Understanding, and Evolution, Behaviour, and Environment, the project will contribute to building institutional capacity in interdisciplinary ecological research and digital innovation. In sum, this PhD will make a distinctive world leading contribution through theoretical and practical knowledge at the intersection of technology, biodiversity, and culture, thus helping to reimagine how universities, heritage institutions, and communities engage with the living world in the twenty-first century.

Supervisors

Dr Loraine Clarke from the School of Computer Science and Dr Damiano Benvegnù from the School of Modern Languages

For further information: https://www.st-andrews.ac.uk/study/fees-and-funding/scholarships/scholarships-catalogue/postgraduate-scholarships/world-leading-scholarship-04-computer-science-modern-languages/

Funding Notes The scholarship will comprise a full tuition fee award and an annual stipend paid at a rate set by the University of St Andrews. For 2025-2026, the stipend is £19,775 p.a., with an annual uplift published by the University each academic year. The stipend will be paid pro-rata to part-time students. The scholarships do not cover any continuation, extension, or resubmission period/fees, Visa fees, Immigration Health Surcharge, IELTS fees, costs for travel to and from the UK or research training grant or another equivalent award for research expenses.

 

 


Remaking Lost Communities in Virtual Cultural Landscapes


We are delighted to share that Minty and Miriam have recently published their work Remaking Lost Communities in Virtual Cultural Landscapes at the Digital Heritage Congress 2025 (Siena, Italy). Thanks to the School of Computer Science for funding the presentation. 

This work highlights SACHI’s ongoing efforts to explore the intersections of human-centred computing and contribute to the broader conversation in computer-assisted education and the heritage sector. Below is the paper abstract:

Abstract

Characters in immersive, Virtual Reality environments have the potential to enrich the user experience, improving engagement with heritage, and in doing so, benefiting heritage organisations and their communities. By creating authentic digital scenes based upon archaeological and historical data, we enable these communities and their visitors to better understand the past. Often, historical reconstructions can appear empty, focused on the landscape and architecture, yet omitting animals, people and associated intangible heritage. We demonstrate the potential of enriching these reconstructions with the details of lives past.

 

Zhang, J., Sturdee, M., Miller, A. H. D., Oliver, I. A., & Aitken, J.  (2025, June). Remaking lost communities in Virtual Cultural Landscapes. In Digital Heritage Conference.

Seminar: Execute_reboot(): Defining MetaTech Feminism as a Unified Framework for FemTech Approaches 1st Oct 2025


Abstract:

The evolution of feminist technology frameworks mirrors a continuous engagement with challenges of gender, power, and representation in technological realms. This talk presents MetaTech Feminism, a novel framework that combines 14 diverse feminist perspectives. It does this through five central elements: Inclusivity and Intersectionality, Ethical Responsibility, Sustainability and Environmental Justice, Social and Economic Equity, and Adaptability and Forward-Thinking. Utilising a systematic review and thematic analysis, MetaTech Feminism reconciles theory and practice by tackling fragmentation in feminist technology (FemTech) approaches, while maintaining the unique contributions of individual approaches. This synthesis offers conceptual strength and practical strategies for technological design, policy, and implementation. In essence, MetaTech Feminism seeks to cultivate inclusive, ethical, and sustainable technologies, compatible with social justice, and confront developing issues, for example, in AI, data, and digital infrastructures. Through the integration of diverse perspectives into a unified paradigm, the framework provides novel opportunities for transformative feminist engagement with technology.

 

Bio:

Dr. Asegul “Ace” Hulus is an Assistant Professor in Computing and a Fellow of the Higher Education Academy (FHEA). A published author and active member of ACM and IEEE, her expertise spans diverse areas of Computer Science. She serves on the Global Chapters Committee of ACM-W and was the first female expert board member of the AI Foundation Trust, specializing in AI and gender inclusion. Dr. Hulus is widely recognized as a speaker and advocate for diversity and equity in technology.

 

Event details:

  • When: 1st Oct 2025 13:00-14:00
  • Where: Jack Cole 1.33A (Speaker will join online through Teams)